Nintendo won't be rolling out 64GB Switch cartridges until 2019

Terry Joseph
December 28, 2017

The Wall Street Journal reports that Nintendo won't start supplying 64GB game cards until 2019, around six months later than the original mid-2018 target.

While this might be a problem for the American developers of Nintendo Switch games. As WSJ explains, publishers are of course aware of this and some US-based companies that produce "data-heavy games" may now delay their titles until the 64 GB cards are released.

Nintendo has already sold over 10 million Switch consoles, meaning developers could continue to flock to the platform, regardless. The Wall Street Journal noted the reason for the delay being technical issues, and also noted that many developers may delay their games until the cards become available.

Third-party developers hoping to get their hands on 64GB game cards for Nintendo Switch soon may be out of luck. That's considerably smaller storage compared to a Blu-ray, which can hold up to 50 gigabytes of data for a PlayStation 4 or Xbox One game.

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The Nintendo Switch has been a massive success for Nintendo, with the console matching the sales of its rivals. Switch game cards now support 32GB of storage, and they're able to easily hold games like Super Mario Odyssey and The Legend of Zelda: Breath of the Wild.

The Wall Street Journal adds that some US -based publishers may hold off on bringing certain games to Nintendo Switch because of this delay. Some publishers may even postpone the launch of their games on the Switch in order to have access to the larger cartridges. That's too small for games such as Doom and Breath of the Wild which also require gigabytes of data be downloaded.

Nintendo did not respond to a request for comment.

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